Faced with no opponent, Kazuya is reported as the default winner of their match. Having trained in traditional karate during the two years between the tournaments, Jin entered the The King of Iron Fist Tournament 4 to destroy the Zaibatsu and put an end to the cursed Mishima bloodline however, he is captured by Tekken Force on the way to his match with Kazuya and taken to Hon-Maru. Īfter defeating many opponents, Kazuya arrives at Stage 7 for a match against his son, Jin Kazama. To Kazuya, the prize means less than his pursuit of revenge against his father, Heihachi. Kazuya enters the tournament knowing that it’s merely a trap to draw him out of hiding. The Mishima Zaibatsu has announced The King of Iron Fist Tournament 4, with the grand prize being the sole ownership of the Mishima Zaibatsu. Two years have now passed since The King of Iron Fist Tournament 3. With a malicious smile, Heihachi devised a way to accomplish this. Abel, Heihachi’s lead scientific advisor, compelled him to figure out a way to capture Kazuya immediately. With Heihachi ruining his plans of unification, Kazuya disappeared into the facility’s ruins after taking his anger out on Heihachi’s pitiful soldiers. As the figure responsible for this emerged from the shadows, Heihachi was shocked to find out that it was his own son, Kazuya. From the helicopter, Heihachi noticed on the tactical status monitor screen that his troops met some sort of resistance. The assault on the Nepal lab went smoothly, whereas the infiltration of the Nebraska facility did not go according to plan. On a chilly Christmas night, Heihachi decided to send his Tekken Force to infiltrate the research labs in hopes of recovering both the research data and Kazuya’s remains. Tekken 4 Tekken Force mode with Jin Kazama. Kazuya’s aspiration was to fuse his two selves into one so that he could truly utilize the power of the Devil Gene and seek vengeance against Heihachi and the Mishima Zaibatsu. Unbeknownst to Heihachi, Kazuya was resurrected by G Corporation and had an agenda of his own. Heihachi also found out that Kazuya’s remains and research data were stored at G Corporation’s Nebraska and Nepal research facilities, respectively. G Corporation found Kazuya’s body and began conducting research on his genetic data to examine the true nature of the devil that existed within him. With all of his resources redirected into finding the body, the search ultimately led to a biotech firm called G Corporation, a company known for making unparalleled developments in the area of biogenetics research. Heihachi was convinced it was a picture of his son, Kazuya, whom he hurled into the volcano 20 years ago. The photograph had an image of a burnt corpse riddled with laceration wounds and deformed, protruding, wing-like limbs. As his life slipped away, Jin transformed into a devil and mysteriously vanished.Īlthough his quest to find Jin became futile, Heihachi did discover a 20-year-old photograph that stirred his curiosity. Jin was shot and mortally wounded by Heihachi after defeating Ogre in The King of Iron Fist Tournament 3. However, there was someone who had the gene, Jin Kazama. Unfortunately, Heihaci’s own genome lacked the Devil Gene. Heihachi learned, after extensive experimentation, that the Devil Gene was needed to successfully splice Ogre’s genetic code into another living organism. Unfortunately, Heihachi’s goal of creating a new life form by splicing Ogre’s genome with his own was unsuccessful. Determined not to fail, Heihachi had his researchers gather Ogre’s skin tissue, hoof fragments, and blood samples for genetic experiments. Finally, the game introduced a brand new graphics system, that featured increased lighting, dynamic physics, and smoother surfaces.After The King of Iron Fist Tournament 3, Heihachi failed to apprehend Ogre. Also, the game engine had been tweaked to be more focused on the environment, causing the characters to move more slowly and fluidly than in Tekken Tag Tournament. These "environmental hazards" in turn allowed players to juggle opponents for consecutive combos and allowed the designers to implement a "switch maneuver", which let players escape from cornering and throw the tide in their favor. For the first time, it allowed players to maneuver around an arena interacting with walls and other obstacles for extra damage. Tekken 4 introduced significant new gameplay changes from the previous games in the series. First released in arcades in July, 2001, it was released on Playstation 2 in March 28th, 2002 for Japan, September 13th, 2002 for Europe and September 23rd, 2002 for North America. Tekken 4 is the fifth installment in the Tekken series.
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