![]() ![]() I only had time to flip through the first two pages of each of the first three adventures (seeing one of my favorite obscure 1E monsters in one of them!) before deciding on the first adventure. The new group member whom I had built a bespoke little adventure around to welcome him aboard had a power outage that was going to last until midnight or so, but I still had six people logging on to play in an hour or so, so I decided to purchase this. Like I say, a very loose brainstorming session.Īpologies for the necro, but I finally got this book on D&D Beyond. One final thought was to go back to the Alaundo link, and to some old lore that said his skull was a relic in Candlekeep that is being sought out by Mind Flayers from their own Underdark great library (though much more brains-in-brine rather than book oriented). ![]() Tied it back to the earlier idea, considering if it could be these enemies were in opposition to a potentially corrupt Avowed, or possibly that they were members of one of the well-known enemy factions (Red Wizards of Thay, Zhentarim). Another suggestion is to go through the various villains and build up a shared backstory that connects them, operating in their own unique area but towards some greater purpose (the Legion of Doom option). ![]() Pursuing the prophecies of Alaundo gets discussed as being a motivational factor here, or even a group of more rogue-oriented characters taking on the spectral wyrm in the basement as their patron. Another is to go a Da Vinci Code or Illuminati route, setting some of the higher echelons of the library as secret manipulators, creating warring factions within the Avowed (Dekonstruction and the tower space launch being an example of a splinter faction). They do suggest the all-Avowed party pretty early on, though the suggestion is also put forth that you could include less-scholarly characters as having been trapped in a book and set free by the Avowed. Very much an off-the-cuff discussion, and does mention more than once that the baseline assumption going in is that these are one-shot adventures. D&D Beyond discussion of how to turn the Candlekeep adventures into a full Campaign. ![]()
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